![]() ![]() Living Shadow is mainly used offensively to multiple your other basic abilities. Living Shadow also grants the passive ability to restore his energy when his ability strikes the same enemy twice. During this duration, Zed can reactivate the ability to switch places with the shadow. Living Shadow allows Zed’s shadow to dash forward and remain in place for a short duration. You can use Razor Shuriken twice in combination with Living Shadow before the shadow dissipates in the late game which can catch the enemy off guard. Use it to snipe down the enemy as they recall under the tower. Some enemies will underestimate your range with the shadow’s shuriken throw. Yes, it will deal less damage but it is hitting two birds with one stone. When facing a ranged enemy in the lane, do not hesitate to use the shurikens to last hit the minions and try to hit the enemy champion as well. Razor Shuriken is Zed’s main source of damage as multiple shurikens deal a serious amount of damage.Įach Shuriken has a separate counter for the Keystone Rune Electrocute which makes it easy to proc it with Zed when trading. The shurikens deal damage separately but it deals more damage to the first target it hits. Zed and his shadows throw their shuriken which deals damage to enemies in its path. Make sure to last at least one auto-attack when trading and going for an all-in because your passive contributes a large amount of damage to your combos. Zed’s passive gives you a good chance to steal jungle monsters or drakes using a simple ability + basic attack combo because of the passive’s damage output. It has an internal ten seconds cooldown for each enemy hit.Ĭontempt for the Weak helps with your last hitting in the early game as the bonus damage applies to all enemies: Minions, jungle monsters, epic monsters, and champions. The damage dealt is based on the enemy’s maximum health. I would recommend to never go Domination with Conqueror because you will need the Ability Haste.Zed deals bonus magic damage on enemies with below half health. You can go Presence of Mind and Coup de Grace with Electrocute if you have trouble with hitting your abilities. So what about Precision and Domination for secondary? These rune page is still good as a secondary but again. Nullifying Orb against heavy AP or Gathering Storm for late game scaling. ![]() You will always take Transcendence because of how valuable Ability Haste is. Your secondary rune page will be Sorcery. So you will generally want to snowball early game. You are a lot stronger than First Strike early game. ![]() Go for the Electrocute rune page when against all squishy champions. Since you're an Assassin, you'll always go Coup de Grace, unless you are going against all Tanky champions, then you'll run Cut Down. Go Legend: Tenacity against CC or Legend: Bloodline against melee and tanky champions. Always go Presence of Mind since you're an energy champion. For this rune page, you usually rely on your Shadows and E to be your main source of damage. Run Conqueror when against a lot of melee or tanky champions. Since a lot of the time games won't end early, First Strike will eventually outscales and outdamages Electrocute. The passive gives gold, and has a faster cooldown. I find First Strike better than Electrocute. ![]()
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